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Superposited wifs or overview One Step from Eden

What is this? A sorogar in which you have to get into paradise, having passed some 8 levels, for one of 9 characters. Each level consists of a certain number of different rooms and, languishing at the end, boss. The room is a field of 8 by 4 consisting of cells and broken into two halves, one of yours, the other enemy. You have a pack of spells with you ruin opponents, get experience, all sorts of things and stomp further to bend everyone in your path. Sounds simple and not impressive? Wait, this is just a seed.

By the way, 8 of 9 playable characters – girls.

Get deep into the combat process directly. You have a set of spells and mana that is spent when using them. One but. The activation slot is only two. And if you did not hit you at the very beginning, or throw your whole hand and get the spells again, or play the cards in the order that there is and you will get to the thing you need. Smashed the notes of something card? You are right. The list of all the spell available to you is presented by the “deck”, which you replenish with new cards, overcoming enemies or knocking out of chests. Entering the room, the hand is shuffled, and you start a battle. You use your spells one after another, then they mix and return to you. To brighten up the moment of such reloading (and it lasts a pathetic couple of seconds) will help you a device that each character has his own. Someone has a reflecting damage, for someone-a gun introducing Damage, someone has an oscillation that can be plugged with the enemy, someone … violin. It’s generally better not to forget about these things, they are able to help in the most difficult moment.

Literally after 0.5 seconds the alignment on the field will change

And forgetting is pretty simple. Although rather, do not have time to use correctly. After all, the game is extremely dynamic. No one from ordinary enemies, to bosses with you is not going to lick. As soon as you get on the battlefield, your opponent starts rather quickly starting your dead. And if there are several of them, it will not be difficult for them to succeed, because they are able to deploy a real Bulithal on the battlefield. In the hottest battles, you are predicted in a hundredth of a second to evaluate the situation, dodge all the flying shit, glance at the spells in your hand and on those that come to you, calculate the distance and use them correctly, preferably in conjunction, because this is the only way to achieve maximum efficiency. And here the hell begins. But a cute girl may well be on the enemy field, when saving which you can get a hil or some kind of joke. And you can kill her not only you, unsuccessfully throwing a poisoned dagger, but also the enemy who, in an attempt to get you, is randomly burned with a half of the game field.

Lady salvation – far from an act Slots-Bonus of altruism

Let’s talk for diversity. You already understood that getting to Paradise, as usual, is not very simple, and you will often have to restart, what your endings can please the game. Let’s start with random level generation. You will choose the road of your journey on a map with a fork, on which all types of rooms are indicated in advance (in total 7). Therefore, if you are not lucky with random generation, you will have to choose between the restoration of CP around the fire or a trip to the store. What else can meet in the way? A room with a mini-boss (this is an enhanced version of an ordinary enemy), a hostage room (a turret is about to shoot a poor girl, whether you will close it with your body? And if a bomb explodes behind her, whether you can save her?), a room with a chest (well, everything is clear here, inside – nishtyak), and a room with nuisance (on the field, in addition to enemies, there is a system launched a rocket that will apply a bunch of damage to everyone if you quickly do not put opponents or destroy the launcher itself)

Sometimes I really want a rand to play you at least a little bit

I have already said that there are 9 playable characters, so they also have several variations. For example, the same character can take with him both a shooting device that applies a little damage, and a glove of a slow -down time. The difference between the characters is also based on the fact that at the very beginning everyone takes with him. Someone-specializes in the protection and regeneration of the shield, someone is an engineer and takes a pack of turrets and a wrench with him to repair them, etc.D and t.p. Spells found during the race common to everyone, so no one puts you to collect an engineer who threw all his turrets and throw enemies only with fireballs and daggers. Plus, at any time you can configure the priority of falling out, which will increase the chances of getting what you need. It’s about the focus (about which the game is silent, only by chance I came across this feature). You can focus on 2 out of 10 categories. Anima – represents spells associated with fire, ice and thunder, phalanx – the additional shields, and there are more unique ones – Haecsstroy – about turrets and different buildings, Shuletism – will allow you to play with the deck itself and cards. And here you can break a couple of plates of which the game field, temporarily limiting the enemy’s movement. That’s just he is capable of it, be more attentive.

There is something to choose from

Local bestiary is not very rich, but all the creatures are diverse and painfully bite. And in large quantities they like to spank the whole game field unpleasant things for you, so you have to hurry up with their murder. And also the bosses love to turn everything into hell. They are mainly represented by playable characters, which is a rather lazy option from the point of view of developers. But they are all mobile, dangerous and require a special approach. Having overcome the boss you can spare it, and he will restore part of the CP and help you in the future, and you can kill and get an artifact. What is able to do for you a pardoned character? Someone will fly and packed everyone with an icicle, applying a little damage to all enemies, someone will look into fights with the bosfa to demolish part of the CP, someone throws Hilki at the bonfires, someone will give shields before the battle, and someone can save from imminent death. Is it worth it to kill them at all then?

A friend in trouble will not leave.

Artifacts falling from the bosses are quite rare, but they can be obtained in another way, pumping along the run or knocking out of chests, or you can buy it in a store. They are extremely necessary if you decided to get to the end. Some of them will increase your supply of mana, others will call on your side a useful little animal with a special skill. But there are those that the choice of which will have to think. Cut out Maxim HP, in exchange for increasing the force of spells, or not worth? Whether to increase the incoming damage by imposing fragility in exchange for her synergy with several cards? It is worth mentioning about synergy separately. You can of course dial cards without refusing anything and turn any fight into absolute random, but you will not come to victory. And if you begin to think and construct a deck, starting from the initial hand or the cards dropped, then success will not be long in coming. For example – if you put a debaf frost on opponents three times, then it will receive an additional 100 damage. And you begin to combine everything that the frost gives. Or you can get turrets, go into a blank defense, furnishing yourself with shield generators and throw the enemy with unceased spells in the area. There is where to take a walk and what to experiment on.

Each boss has a special finishing for negligent walkers

Summing up, it must be mentioned that there are several endings in the game, but not everyone can reach them. Not everyone will like one step from Eden, not everyone will stole the local dynamics, and someone will push off a visual or gameplay, but if you like the call, you are definitely here. And if it got involved, then the variety of builds and tactics, as well as access to the Steam workshop (and the fantasy of models is endless) can brighten up a couple of dozen hours.

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